

rather than admitting that you've been haggling with other troopers. If it were my game, I'd probably make it a sort of minor challenge for the players to deceive their Commissar PC regarding fancy nonstandard gear, like by coming up with an excuse about how they were actually supposed to receive it and how the Munitorum acted on its own and sent them this stuff. As would handing them plasma guns or power armour.

It'd certainly give them a greater chance to complete their mission. I'm sure that each and every squad in the Imperial Guard would try to make a case about how they really need carapace armour rather than flak. The Logistics system is for the stuff that the soldiers would like to have. Like much in the 40k lore and RPGs as a whole, it comes down to perspectiveYet the Requisition rules are used for equipment which High Command does not believe to be necessary for accomplishing the mission, otherwise they'd have given it to the squad by themselves.

Theme ( You need to login to view this link
