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Crysis Warhead features stupidly long cutscenes about Psycho's inner turmoil, something Crysis 3 then spends hours dwelling on. These games are fetishistically cinematic. I think this is perhaps illustrative of how super hard some of Crytek's audiences missed the point of their games, and so some degree why some fans were alienated by Crytek's later work. Who can forget, "DOYLE, MY ARM IS TURNING GREEN!"? "I'M GONNA PAINT HIS LITTLE RED WAGON!" Regardless, Far Cry takes its story about a mad scientist combining men with animals super, super seriously. A lot of extremely bizarre narrative delivered in the form of over the top conversations between NPCs voiced by Splinter Cell voice actors. It's designed a lot like a Splinter Cell game. Fix it immediately.Ĭlick to shrink.Far Cry 1 is the odd game out in their catalogue. People don't care if your game has fancy lighting and shadowing effects. But it was doing some really, really fancy visual effects on PC. Homefront: The Revolution ran like absolute crap on consoles. You pick a random modern Ubisoft game and it falls into this category. They instead complain because the game is, in their eyes, "poorly optimized". And guess what? People don't praise them for being demanding anymore. There are plenty of games that are extremely demanding on PC. This is where Crysis 3 (and 2 to some extent) is dramatically different, and it's the source of some tension because a lot of people can't really tell the difference between Crysis 3 on Low and Crysis 3 on Very High, and this leads to accusations of Very High being "poorly optimized". You just had visual effects or you didn't have them. You didn't have lower quality versions of visual effects.
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The fundamental problem was that Crysis 1 didn't really "scale". Crysis 3 on PC is a dramatic leap over the console versions visually.
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Sure, it runs on a different version of CryEngine, and has some adjustments made, but fundamentally the game wasn't doing anything that wasn't possibly on consoles at the time. Click to shrink.Crysis 1 runs on consoles.
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